Tomb raider 4 last revelation pc download torrent






















Pull the lever and get away from the beast, shimmy across the ceiling into the corridor and examine each flame hole twice.

Go down and make the beast smash the door by jumping before he hits you, then get him to charge into the pillars. It's a case of jumping across carriages and killing all the ninjas. At the end, use the crowbar on the lever socket.

Talk to your friend with the bad French accent in the main house, jump on to the orange tiled roof and drop on to the lever. Shoot your way into the fun house, get the crossbow by looking in the mirror at the floor and use the explosive ammo with it in the shooting range.

Grab the coin and use it on the fair machine, go up, take the broom handle and the hook and combine them to get the keys from the keys near the entrance. Go out and keep going past the water and use the key on the gate. Press the button and go back to the hanging boulder in the level before and into the pit beneath it.

Light the torch and enflame the rope. Go down and use the crowbar on the gate. Drag the pillar on to the brown tile and head back to the catacombs.

Push the block into the corridor as far as you can, reunite the ghost with its body by running into the other room, climb down the bamboo pole and pull the lever. Swing across and through the water. Keep pulling levers and jumping on to ledges until another ghost attacks you. Exorcise it by swimming into one of the side rooms. Make your way to the Trident you'll find another one higher up and follow the tunnel to the start of the level.

Climb down and find the third and fourth Trident and use the crowbar on the gate. Get back to the catacombs, slide down and go up the white steps. Take the small door straight ahead out of the five to use the Trident on a statue. Do the same with the rest, make it to the coffin chamber and open the middle coffin. Take the second door on the left and kill all knights by shooting them in their gem hearts. The one on a horse will leave his behind.

Take it and put it in the slot a few rooms behind. Now head back, collecting the star from the middle pillar and take the right-hand door to the room with the big cog and swim down for more stars. Head back to the start of the level and enter the door nearest the giant vase.

Put the three stars in their slots and put all the planets in the circles on the floor blue in the middle, then grey, green, brown and gold in the final ring. Push down the first statue and then walk round clockwise doing the rest, making sure the fire spirit doesn't get you on your way to the balcony of the first room.

Go right and drop down the monkey's nose until you're hanging off its lip and go into its mouth. Get the Pharaoh's pillar, stand on the two grates to light the pedestals and light the torch.

Throw it on to the wooden floor, grab the music scroll and make your way back to the harp, which you should then play. Drag the lantern in front of the slope. Now go to the coastal ruins and swim through an underwater tunnel into the next level. Put the pillar in the left side of the temple and the knot in the right side. Swim down the open door, open the three green doors and use the crowbar on the two beetles in the walls near the big statue.

Go down the hole, get the winding key and push the panel on the left. Go back to where you killed a Pharaoh bird and use the beetles on the black pyramid you'll eventually get to.

Slide into the gasoline and get two more beetles before you're set alight. Place the unbroken one on the pyramid, collect another beetle and repeat the process, and go to the set of steps near the beginning to get the last scarab. Many acrobatics later, put it in its slot in the pyramid, get the mechanical scarab, combine it with the winding key and go back to where you found the last one. Put the beetle in the space on the floor and run behind the insect to avoid the spikes.

Get it back and pick up the Gauntlet from the casket further on. Head back to the hall and repeat the process with the next set of spikes. Jump and grab on to the lever up on the wall, shimmy along and get the Right Greave from another casket.

Go through the doors that have opened and get the Pharaoh's knot from yet another casket. Go out and left to the semicircular steps where you can place the knot. Climb on to the block after the bronze Lara has appeared, and protect it from the bird.

Pull the two switches at the top, get the Hathor Effigy and the Ornate Handle, combine them and place the resulting Portal Guardian on top of the pole. After killing the guardians, you'll find the Left Greave and the Breast Plate. What can I say about The Last Revelation that I haven't said before, or a year before that, or a year before that, all the way back to my review of the first Tomb Raider? As we've come to expect, this latest sequel doesn't try hard to break new ground.

The gal has learned some new moves--namely, the ability to shimmy around corners and swing on ropes. You even glimpse Teen Jailbait Lara in the training level.

But control is as clunky as ever. Fortunately, TR4 doesn't force you to fight your joypad as much as the previous two sequels. As in the original, you face fewer enemies and not nearly as many swinging blades and other lethal obstacle courses that would otherwise put blisters on top of the calluses you got playing TR3.

This game's more about exploration and puzzle solving. Trouble is, you're forced into frequent backtracking during several levels, which act as hubs to nearby stages. Later puzzles are ruthless; you'll do a lot of croaking and reloading before you figure 'em out.

The game is riddled with glitches and feels rushed. And don't even get me started on those frig-gin' scarab beetles. TR4 isn't without its great moments; the train level and a puzzle that works like a stone-age version of the boardgame Sorry!

But--and this is just a fact of life--too much of the same 'ol thing gets ho-hum. Tomb Raider has never been a game that I've been able to get into. What hurts TR most is its clunky, overly complex control scheme. I had to stop and ask myself, "Why does this control this way? Why am I fighting the controls this much? Get around the control and this is an OK game, but it needs a serious overhaul. It's more than apparent that the old idea well is running a bit dry at Core, and while the graphics are improved and the story more focused than last time-you can't help but feel that this was rushed out.

Some of the puzzles don't seem thought through properly, and there are still control issues. Brian Wilson once sang, " True, TR4 is better than TR3, but the game still has major problems.

Controls have not evolved; Lara's still a pain to move around, and this becomes especially obvious in certain areas of TR4 where bad controls make you want to snap the disc in half.

If TR4 hadn't been rushed out the door, Eidos could have salvaged a game out of this mess. For whatever reason, the fourth Tomb Raider game isn't to be known as Tomb Raider 4. Absolutely not. Suggest it to anyone involved with the project and they pull a funny face and then explain that sticking a number after a big game name isn't a great idea.

It doesn't seem to have done Lara any harm in the past though. Tomb Raider by far the crappiest installment so far is apparently the biggest seller by quite a considerable margin.

Ho hum. Tomb Raider guru and Core Design big-wig Adrian Smith explained the logic in a recent interview with www. They feel they need to go and buy the first one. It's just really something we've wanted to overcome in The Last Revelation. We wanted to make this game appeal to the core users who enjoyed playing the Tomb Raider series and also to completely new users. What we're trying to say is, 'This is the definitive Tomb Raider.

Sounds like marketing talk to us. Call it whatever you will though, taking a closer look at the most recent playable version of the game reveals that things have taken a step up in terms of quality this time. While Tomb 3 seemed to lack focus and sprawled all over the place in a series of "set pieces," The Last Revelation seems very cohesive.

All set in Egypt, it takes Lara back to a far more Indiana Jones style setting with cramped interiors and cunning puzzles. We've actually reverted back to what we think Tomb Raider should be, which is more in line with TRi.

Most of the time, the heroine solves jumping puzzles and riddles that are built on the correct switching of levers or the search for keys. The girl also periodically fights with opponents. The plot tells how an adventurer accidentally provoked the onset of the apocalypse.

A young woman inadvertently opened an ancient tomb where the Egyptian god Set was imprisoned. She needs to put an angry deity to rest and save the world before time runs out.. Download torrent. The site administration is not responsible for the content of the materials on the resource. If you are the copyright holder and want to completely or partially remove your material from our site, then write to the administration with links to the relevant documents.

Your property was freely available and that is why it was published on our website. The site is non-commercial and we are not able to check all user posts. Version: Full Last Release Tomb Raider 4: The Last Revelation It stands out against the background of its predecessors with improved graphics by the standards of those years.

Tomb Raider 4: The Last Revelation screenshots:. Size: Jet lancer. Misao: Definitive Edition. Cross and crush. Fallout 3 - Reloaded. Adventures of Shuggy. House of caravan.



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